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Yes, ladies and gentlemen, dear guests, dear colleagues, I'm very pleased to be speaking with you today

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about a topic that you might not immediately associate with digital innovation,

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or have in mind right away, namely art. Why my team and I are convinced

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that Artistic Intelligence in particular is indispensable to innovative structures,

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and that in digital times, or rather in times of artificial intelligence, there is something to set against it,

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that is what I'd like to talk about today. The foundations for our ato project were

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laid in Karlsruhe, a place that, as we already heard at the start, stands symbolically for

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the meeting of art with science and technology. There is an

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exceptionally high concentration of artists and art schools here, and at the same time the KIT

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as a technology hub. This combination has given Karlsruhe not only the nickname

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California, but also made it a UNESCO City of Media Arts. Institutions like

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the ZKM, where we are meeting today, or the HFG next door, work very closely

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with technology and with science, drawing on their focus and their media-art background. They are

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interwoven with one another. In this context people often speak of Art and Science or Art and Technology.

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What is meant are artists who do research in scientific contexts, or institutes that make art or

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technical innovations visible in exhibitions.

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And yes, that is important, but mostly it's about illustrating technology rather than genuine collaboration on equal terms.

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Over the past few centuries you could almost say art and science have rarely been seen as two sides of the same coin

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any more. What we have observed in over twelve years of experience, and keep noticing again and again in countless

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interviews we've conducted, is that different kinds of expertise rarely come together, and I don't just mean

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art and science, but the most varied kinds of expertise, genuinely working as one.

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Instead there are reservations about getting too close, the worry of losing quality, or the feeling of being merely a service provider to the other

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discipline or sector. Art often isn't taken seriously. Its positive influence on other sectors goes unrecognised, the lobby is simply too small.

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What's missing is an active role for art and culture in decision-making and in transfer and innovation processes.

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So we don't want to see art only as an accompaniment, but really to understand it as an equal discipline that works together with science, with technology,

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with administration, urban planning, with architecture. That means making knowledge tangible physically and through the senses.

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And only then setting multidirectional learning processes in motion.

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Real innovation doesn't come from isolated expertise alone, but from the interplay of different disciplines.

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The creative and the inquisitive can together unfold a force that goes far beyond what's expected.

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A rather unwieldy term plays quite a central role here: serendipity.

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I chose the English word, because in German it's even more complicated. There you'd talk about Serendipidität.

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Serendipity describes chance discoveries that turn out to be valuable or innovative.

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Those moments where disruption, detours or chance suddenly lead to insight.

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A very well-known example: millions of people have seen an apple fall.

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But only Isaac Newton, back then, had the ability to discover, or invent, gravity from that everyday moment, from that simple observation.

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But discoveries like that need more than a prodigy like Newton, they need very specific conditions.

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He needed prior knowledge, he needed curiosity, he needed time to reflect and the will to think beyond the obvious.

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Without time and space for that kind of reflection, no lasting innovation comes about.

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And this is exactly where art comes in.

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It creates the spaces where people can discover the unexpected, allow themselves curiosity and question their routines.

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Studies show, by the way, that quite a few Nobel laureates kept up artistic hobbies, or still do: music, painting, writing.

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And they also stress how much that cultural education shaped their scientific creativity.

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This connection between art and innovation also shows up in what are called the 4K competences, the 4Cs in English.

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Developed twenty years ago by the Partnership for 21st Century Learning, a coalition of Apple, Dell, Microsoft and the US Department of Education.

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And these four Cs stand for the four future competences.

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They are critical thinking, creativity, communication and collaboration.

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These are exactly the abilities that, in a world shaped by algorithms, preserve what is human, what is empathetic, and reflective thinking that engages the senses.

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It was with these thoughts that we founded ato back then, a network that keeps growing to this day and understands art as an active force for innovation.

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Between 2017 and 2020 we set up an online platform that enables fair, transparent forms of art dealing and supports young art agents in building their own contacts and their own portfolio.

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Here's a little glimpse of the homepage. There you can discover curators, buy art and get to know artists along with the themes and focuses of their work.

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Take, for example, the artist group Francis Karat, who explicitly engage with artificial intelligence as a tool in art and produce works that invite critical thinking but always carry humour too.

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They also recently received the art prize from the Karlsruhe Technology Region.

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Since ato was founded, people from very different backgrounds have worked together: from IT, from robotics, from architecture, business, communication design, art studies, media theory, and the artists themselves.

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Over the course of the process we then pooled these forces into an ideas agency, because we felt it was a shame that art only has one market.

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Namely, selling physical objects. How do you break that open? How can you actually convey ideas and expertise?

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That was exactly our aim.

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From this cross-disciplinary platform, major projects emerged, such as the WERKstattPALAST in 2022, with over 90 events, where topics from

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biodesign, building chemistry, industry, urban planning and art and business were shown in terms of their structures, for instance in a 25-metre-long material library, with very different backgrounds and fields.

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We also developed a quartet card game.

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Here's a section of that material library.

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Here art and concrete meet.

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Here you can see our quartet game again, and here another aerial view of the building we built back then as an open transfer platform in the Karlsruhe Rheinhafen.

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Alongside that, we research on various fronts, in Berlin and Karlsruhe too, including a BMBF project in cooperation with the KIT on agile transfer methods.

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And there the point is to bring Artistic Intelligence into planning processes in a central role.

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And not to see it merely as creativity training, like Design Thinking or other methods, so that we don't make the promise that everyone involved ends up creating art themselves, but rather that each person can have full impact within their own field.

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Here art always sits at the table with the other stakeholders, with the administration and the decision-makers.

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Artistic Intelligence doesn't just complement the artificial kind, it somehow embodies it in a different way too.

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We can understand artistic forms as a critical and physically grounded kind of knowledge, one that stands opposite the disembodied rationality of AI as we know it today, that is, artificial intelligence.

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It can't be programmed, this Artistic Intelligence, it arises from working with material, with the senses and with uncertainties.

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While AI recognises patterns, as we've often heard today, Artistic Intelligence recognises meaning.

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It brings the body, the feeling and the thinking back together.

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A current example, which we already heard about at the start, is our work Flora Momentum, which you can see behind me, an interdisciplinary installation by ato, and also by the artist Hannah Cooke, Jannik Lang and myself, commissioned by the city of Karlsruhe.

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The starting point, as you can see, was an unremarkable, rather unloved spot in the middle of the city centre, a thoroughfare that's fairly central but had hardly any appeal as a place to linger, and that many people tended to avoid, especially at night.

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The task was to develop a kind of guiding vision, but also to create a place to dwell and to enter into a dialogue with the immediate surroundings, including the Karl Apotheke right next door.

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So we wanted to rethink exactly this place as a team, across disciplines.

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And as a first step, the artist Hannah Cooke used artificial intelligence to create various visionary post-botanical plants from medicinal plants such as ginkgo, garlic or turmeric.

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The starting point was an engagement with natural medicine, which she then linked with various plants and human organ structures.

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Together with Jannik Lang, from a different field, product design and urban planning, we then began to take these plant forms and models apart using yet another program and to create free forms from them,

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which could finally be turned into sculptural furniture, that is, steel sculptures.

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Here you can see one of the results. We set in lenticular images, which means, you may know this from wiggle pictures, as you walk past the work the whole image moves and the plant takes root without needing a power socket.

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And so a place of encounter, of movement and of reflection came about, a real example that illustrates rather well the joint effect of AI and AI,

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that is, of artificial and Artistic Intelligence. And without that Artistic Intelligence the project would simply have remained a collection of data.

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Only through it did it become a physical experience, a place that brings people together.

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And today I'll close again with the place where we began, Karlsruhe, because the work underlines rather well that

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if today we think of artificial and Artistic Intelligence not against each other but with each other,

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then innovation and sustainability come about, and in the best case a digital future that is not only resilient,

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but also intelligent and human. Thank you for your attention.
